DEFS
; Enum definitions
RAM
; RAM/Memory addresses
PRG0
; Bank 0
PRG1
; Bank 1 (Sprites)
PRG2
; Bank 2 (Sprites)
PRG3
; Bank 3 (Level data)
PRG4
; Bank 4
PRG5
; Bank 5 (Sound logic and data)
PRG6
; Bank 6
PRG7
; Bank 7 (PRG)
PRG8
; Bank 8 (PRG)
PRG9
; Bank 9 (Unused)
PRG10
; Bank 10 (CHR RAM)
PRG11
; Bank 11 (Sprite information, palettes)
PRG12
; Bank 12 (Interaction scripts, shops, passwords)
PRG13
; Bank 13 (Text strings and glyphs)
PRG14
; Bank 14 (Sprite logic, player interactions)
PRG15_MIRROR
; Bank 15 (Main logic)